Monday, November 4, 2013

wk10 Maya Modeling Final Phase


These are the renders of my maze. It is suppose to look like an old castle, falling apart due to decay and neglect. However, it is still being lit by an ominous green glow and bright lights with no source. The maze wasn't too hard to make once i got into a rhythm of placing pieces, copying them, moving them and then repeating, it even became a little fun. I may have went a little overboard with lights but I'm not going for a scary maze, just an old castle that you are trying to find your way through.

1 comment:

  1. to upgrade, break up the textures on the walls, floors and ceilings by adding different textures to random planes, like broken sections of the roof of floor. dim the initial lighting, so that the point lights really stand out, creating more dynamic lighting.

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